Welcome! |
Introduce yourself! |
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Help |
Need help? Ask here! |
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Create your Character |
Create your character and wait for it to be accepted! (Information concerning characters as well as the form needed are found on this board)
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Accepted Characters |
Once your character has been accepted, it will go here.
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Plotting/Wanted Threads |
A place where you can plot with other users as well as place wanted ads for characters you want/relationships you want to have/positions you want others to fill. |
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Advertisement |
For other sites to advertise! Especially if we've hit you already. |
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Krakos |
The capital of the East, a civilized, almost Victorian style nation. People here are well off, or so it seems. The city is beautiful, but the slums are a place filled with poor citizens and vicious brutality. The city itself has wonderful architecture, with a large clocktower that tops the state building. |
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Linea Fields |
A small town in the grassy country on the far side of the country, close to the sea. They're mostly made up of simple farmers with a passing traveler.
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Eurus Sea |
A bright blue, salty sea, with soft white sand beaches.
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Letos |
The capital of this desert-like country. It is one of the few places that would be called an oasis, with pools made by underground springs and naturally green plants. The city itself is made up of low buildings and cloth draped stands. Most of the people here are of the same class level, as everyone in the West tend to help each other more than in the East. |
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The Desert |
An endless sea of sand, broken only by a few dusty towns or an oasis here or there. It takes several days to travel between towns, but is relatively safe during the day. During the later hours, one must be aware that a Nightling or two still roam the lands.
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Starlit Oasis |
The oasis in which it is said the hero salvaged stars that had fallen from the sky. Many religious folk make a journey here to find their spirituality. The water is a clear blue, with what appears to be crystalline stars littering the bottom, though they've been proven to be nothing but minerals. Every plant imaginable grows on its banks, so healers and merchants often travel here for rare herbs. It is seen as a crime to take the stones from the bottom, which are incredibly valuable. Most manage to take them anyway, and sell them in the Underground.
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Barren Lands |
A dark, empty space that contains nothing but dried weeds and dirt. During the day, it is more or less harmless. However, at night, it becomes a dangerous place where Nightlings thrive. It is impossible to get to the other side of the country without first crossing these lands, so one must be a skilled adventurer or at least have one with them.
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The Outpost |
Closer to the east side of the border, the Outpost is a small abandoned village, with a large stone watchtower in the middle. Loners and travelers often rest here for the night, though it gets dangerous after dark.
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The Underground |
With the entrance located on the west side of the border, the Underground is a safe haven for thieves, rogues, and anyone of the like. You won't be allowed to enter without a proven sign you're a member, as it's fiercely protected by guards. |
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